Bow of Artemis

Bow of Artemis

Play Bow of Artemis at Roulette Online

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Game Overview

Bow of Artemis is played on an 8x8 grid with symbols. All symbols pay in blocks of a minimum of 5 symbols connected either horizontally or vertically. Multiple types of symbols are present, each with its specific payout structure.

Symbol Payouts

Each symbol has a payout based on the number of connected symbols. Only the highest win is paid per winning combination. When winning with multiple blocks, all wins are added to the total win.

Wild Symbol

The WILD symbol substitutes for all symbols and appears only as part of the WILD PACK and LUCKY WILDS features. The WILD symbol can form multiple winning combinations with different symbols.

Game Features

Tumble Feature

After each spin, all winning combinations are paid and the symbols involved disappear. Remaining symbols fall to the bottom, and new symbols fill the empty positions from above. Tumbling continues until no more winning combinations or spin features appear. All wins are added to the player's balance after all tumbles and spin features from a base spin have been played.

Spin Features

Special coloured markings can appear behind symbols:

  • Brown mark (The Chase Begins): After tumbles, the screen is cleared, and new symbols are brought in.
  • Teal mark (Wild Pack): After tumbles, all instances of one random symbol transform into wilds.
  • Purple mark (Big Game Hunter): After tumbles, random blocks (2x2) of the same symbol are added in random positions.
  • Red mark (Colossal Game): After tumbles, random blocks (3x3, 4x4, or 5x5) of the same symbol are added in random positions.
  • Blue mark (Lucky Wilds): After tumbles, 5 to 15 wilds are added in random positions.
  • Green mark (Power): After tumbles, 10 to 30 instances of a random paying symbol are added in random positions.

If more than one feature is triggered in a single spin, they are played in the following order: The Chase Begins, Wild Pack, Big Game Hunter, Colossal Game, Lucky Wilds, Power.

The Hunt Progressive Feature

  • Each spin counts the number of winning symbols that exploded during tumbles, which fills THE HUNT meter.
  • The meter resets to zero when no more winning symbols are exploded by a tumble.
  • Collect at least 105 points in a base spin to trigger THE HUNT Level 1 with no starting multiplier. If 130, 155, or 185 points are collected, the feature starts with multipliers of x2, x3, or x5, respectively.
  • During the feature, spin modifiers are played once per level in order.

Progressive Levels

  • Level 2: Collect 140 symbols in Level 1 to advance and gain a +x1 multiplier. Collect 165, 190, or 220 symbols in Level 1 for +x2, +x3, or +x5, respectively.
  • Level 3: Collect 140 symbols in Level 2 to advance and gain +x1 multiplier. Collect 170, 190, or 220 symbols in Level 1 for +x2, +x3, or +x5, respectively.
  • Level 4: Collect 152 symbols in Level 3 to advance and gain +x1 multiplier. Collect 190, 200, or 220 symbols in Level 1 for +x2, +x3, or +x5, respectively.
  • Level 5: Collect 152 symbols in Level 4 to advance and gain +x1 multiplier. Collect 190, 200, or 220 symbols in Level 1 for +x2, +x3, or +x5, respectively.

The feature ends when not enough winning symbols are collected to advance or all spin features from Level 5 have been played.

Max Win

The maximum possible win amount is limited to 10,000 times the bet, both in the base game and free spins. If a free spins round reaches this limit, the round ends immediately, win is awarded, and remaining free spins are forfeited.

Volatility and RTP

Bow of Artemis is a high volatility game. The RTP value is shown in-game.

How to Play

  • Use the plus (+) and minus (−) buttons to change the bet value and open the bet menu.
  • Select the desired bet for the game.

Main Game Interface

  • The settings menu (gear icon) adjusts settings such as sound and game history.
  • The information button (i) opens the information pages.
  • CREDIT and BET labels display the current balance and current bet; click to switch between coin and cash views.
  • The spin button starts the game.

Settings Menu

  • Intro Screen: Turns the introductory screen on or off.
  • Ambient: Enables/disables the ambient sound and music.
  • Sound FX: Toggles sound effects.
  • Game History: Opens the history page.
  • Arrows navigate between information pages, and "X" closes the screen.
  • The bet menu shows available multipliers and the current total bet. Bet and coin values can be adjusted.

Additional Rules

  • The game pays out less often on average due to high volatility, but single large wins are possible.
  • THE HUNT wins are awarded after the round completes.
  • Malfunction voids all pays and plays.
  • Only the highest win is paid per winning combination; multiple blocks are added together. All wins are multiplied by the base bet and shown as actual wins in coins.

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*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.