Balls of Fury

Balls of Fury

Play Balls of Fury at Roulette Online

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Paytable

WILD SUBSTITUTES FOR ALL SYMBOLS EXCEPT FOR BONUS AND BALL SYMBOLS.

All wins are multiplied by the stake bet on the winning payline.
The stake bet on the winning payline is the value in Total Bet divided by 40.

Wild symbols only appear on reels 1, 3 and 5.

Paylines

Winning symbols must appear on adjacent reels beginning with the far left reel or the NG WILDS FEATURE.

Every time at least one WILD symbol lands on screen, every wild on screen expands the full length of the reel and winnings are paid, if any.
Then, the wild(s) remains in place (expanded) and all the other reels are re-spun once.
If after the re-spin the player gets another wild(s), then this also expands, pays all wins and the remaining reels (those that don’t have wilds on them) are spun again once. The feature ends when no more wild symbols appear after a re-spin.

Lucky Buddha Feature

Randomly, at any spin, the Lucky Buddha may appear on screen during reels spinning and grant one of the following:
- An expanding wild to current reel layout (activating the re-spin functionality)
- Up to 3 Balls for the Dragon pot.
Sometimes, the Lucky Buddha appears on screen but no prize is granted.

Dragon Balls Bonus

At the base game, the player will collect balls to fill the Dragon pot. Each Dragon Ball symbol in view will add one ball to the pot. Balls can be earned also through the Lucky Buddha Feature.

Once the pot is complete (with 18 balls) the Dragon Balls Bonus is triggered.
If the player gets more than 18 balls in the main game, the surplus will be saved for his return to main screen, after playing the bonus.

The bonus is based on a pachinko-styled game with a trail win based on the number of completed rows achieved on the grid, with the top award won if the player completely fills the grid with balls.

At the top of the screen the amount of remaining balls is shown. There are 3 possible positions to launch the balls (portals). The player can select any of the 3 portals to launch each ball.
Once launched, each ball will go through a pinball-style board that has a multitude of pegs, holes and one central obstacle that constantly changes, granting one of the following special powers to the current ball if it hits it when it is active:
- "Super Row": If the ball lands in one of the tubes, it will fill the lower empty position in every tube. If any of the tubes are full, no ball will be added in those tubes.
- "Colossal Column": If the ball lands in one of the tubes, it will fill that tube completely.
- "Bonus Ball": A random number of balls (up to 3) are added to the ball pot.
- "Ultimate Ball": Grants all the above special powers ("Super Row", "Colossal Column" and "Bonus Ball").

The holes on the board can be of two different kinds: Fire holes that destroy the current ball, and Teleporter holes that send the current ball to another (random) Teleporter hole. Both kinds of holes appear/disappear in different positions of the board, randomly.

Rewards Grid: At the bottom of the screen there is a 5 x 5 grid, with 25 ball positions. At the top of the grid there are 5 entrances relating to the 5 vertical rows in the grid. As the balls fall down the pachinko board, they will either end up lost (down a fire hole or down the sides of the grid) or end up in one of the entrances, placing the ball on the lowest empty position on that tube. Any ball landing in a full tube's entrance will be randomly sent to another entrance that has some empty position on its tube.

Bonus paytable: On both sides of the grid is a rewards meter. The rewards meter has 12 levels, based on the number of rows won on the 5x5 grid.

As balls fall into the grid the objective is to complete 5-ball rows on the grid, vertically, horizontally and diagonally. As soon as a row is achieved, the completed row counts towards a step up the meter. There are different cash prizes on the meter which the player achieves as he goes up on the meter. If the player gets all 12 rows completed then they win the Top Award.

The player only gets the highest prize he achieved (not the accumulation of the previous prizes). The amount of balls at the pot are saved for each total bet value. If the player changes his total bet, the pot will be restored to its previous value in that bet.

The first time the game is launched for a player, the pot starts empty in all total bet values.

Return to Player

The RTP is shown in-game.


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*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.